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Blog Archives - 13 Record(s)

Remove Filter Year: '2015'

Coming To dev.Objective()? Attend My Sessions!

Posted by Brad Wood
May 05, 2015 06:44:00 UTC

I'm super excited for dev.Objective() coming up in a week.  I originally only had one dev.Objective() session, but due to a cancellation I was able to get a second.  My first session will be 

GO COMMANDO, WITH COMMANDBOX! CLI + REPL + PACKAGE MANAGER FOR CFML

This will be similar to what I gave at CF Summit last year, but with a lot of new and exciting additions. If you're not familiar with CommandBox or not using it, this will be a great session to get started with.  

My second session (the late addition) is

RASPBERRY PI A LA CFML

A Raspberry Pi is a $35 credit card-sized computer that runs Linux.  I have been playing around with running CFML on a Pi which has resulted in a Pi-hosted CFML blog as well as some fun CFML-controlled hardware.  I'll be showing how to easily and quickly get CFML running a Pi as well as demoing some of my projects.  

Ortus will also be giving away a Raspberry Pi at our booth during dev.Objective() so please stop by.  I'm looking forward to seeing everyone!

CFML & CommandBox, Tools Of Biblical Proportions

Posted by Brad Wood
Feb 06, 2015 06:37:00 UTC

In the beginning was the Web, and the Web was with CFML, and the Web was CFML. It was with CFML in the beginning. Through it all websites were made; without it no websites were made that had been made. In it were tags, and those tags were the productivity of all programmerkind. The productivity shone in the darkness, and the darkness did not overcome it.

Ok, maybe I'm overstating CFML a bit, but when it was created it was revolutionary.  It redefined how websites were built and set the bar for other web programming languages.  And though CFML led the pack for a while, there were soon others to follow.  These languages were also productive, came with compelling frameworks, and made building sites fast and fun.  Many of these servers were also free and open source and around them large communities grew.  

Railo And Lucee: Hunka Hunka Burning Questions

Posted by Brad Wood
Jan 30, 2015 09:53:00 UTC

Well, the cat is out of the bag now.  Railo, the free open source alternative CFML engine to Adobe's ColdFusion Server has been forked and reborn as a new product called Lucee.  I was lucky to be part of the launch party (via webcam) that happened this morning in London.  This is a major event in the tiny CFML eco-system and it's understandable that there's a  lot of questions floating around and confusion on just exactly what has happened.

There are a lot of large open source projects that have forked before.  For instance, MySQL spawned MariaDB, OpenOffice, begat LibreOffice, Hudson turned into Jenkins, and even recently Node.js was forked int IO.js.  In some cases, the original project continues alongside the new one.  In other cases, the old project basically sits there and everyone stands up, shuffles over to the new one, sits down and continues as if nothing happened.  I personally think Lucee is going to be more like one of those.

I'm throwing together this post to address some questions that have come up over and over again today.  Hopefully they will be answered more fully by the Lucee team as they dig out of this major announcement, but in the mean time this is a compilation of some answers I've given multiple times today around the Internets.  Please note, I am not speaking on behalf of Lucee nor Railo, these are my opinions and observations mixed with some info I've picked up along the way.  I'll happily accept corrects or clarifications in the comments.

It's Time You Looked At ColdBox 4

Posted by Brad Wood
Jan 24, 2015 03:10:00 UTC

Yes, that's right.  Wherever you are and whatever you're doing, it's time you had a look at what's happening over in ColdBox 4.  I'm just giddy about our newest release of the most-advanced CFML MVC platform.  If you want to read all the details of what makes ColdBox 4 absolutely slap-yo-momma amazing, you can read the press release over on the engineering blog or the What's New guide.  

Even if you are using an older version of ColdBox, we're re-imagining the way CF apps are built and I think you want to be onboard.  This is my personal blog though, so here you'll find my candid, personal, and extremely biased opinions on why you're doing yourself a disservice if attempting to build meaningful ColdFusion applications in 2015 without ColdBox 4.0.  Fair warning, I'm about to tell you how I really feel :)

CFClient: What's Your (Geolocation) Vector, Victor?

Posted by Brad Wood
Jan 16, 2015 01:48:00 UTC

In my last post I played with the Media API to add sounds effects to the Roll The Ball game and made an Adobe CF Soundboard.  Today I'll be showing my work with the Geolocation API.  I wish I had some more time to do something more useful, but the CF mobile contest is drawing to a close tonight and I this will be the last feature I have time to put in.

CFML, Good Discussions, And Misinformation

Posted by Brad Wood
Jan 15, 2015 00:33:00 UTC

So this blog is a bit of a spill over from a Twitter conversation I had today with Stefan Mischook, a PHP programmer and maker of all sorts of training videos at www.studioweb.com and www.killersites.com.  A few years ago, Stefan uploaded a video blog to YouTube titled "Should you learn Coldfusion?" (sic) where he presented a not-so-glowing review of ColdFusion through the lens of circa 2003.  I've seen the video before come up in YouTube searches.  Part of that is a testament to the pathetically small amount of actual CFML content on YouTube.  While I've recorded a number of screencasts and webinars that are posted online, they're all on Vimeo or Adobe Connect so alas I'm not contributing to that specific site.  

CFClient: Sounding Off And Mozzarella Sticks

Posted by Brad Wood
Jan 14, 2015 08:19:00 UTC

Previously I played with the Accelerometer API make a "roll the ball" labyrinth game.  While I found the accelerometer API easy to implement, my experiments with the Media API proved less fruitful.  For a while I was afraid I would be unable to show anything at all, but after a considerable amount of fiddling (and Googling), I was able to get it working.   

The Media API contains function for capturing audio and video as well playing back audio.  The first thing I did was add some fun sound effects to my "roll the ball" game.  And secondly, I made an Adobe ColdFusion Sound Board.  But first, I had to get it working.

CFClient: Tuning Up The Accelerometer Gets Things "Rolling"

Posted by Brad Wood
Jan 13, 2015 05:48:00 UTC

In  my last post,  I tackled two APIs-- notifications and contacts.  Even though I wasn't able to fully explore the contacts, I managed to get things working without too much troubles.   I'm occasionally hitting some weird parsing issues in CFBuilder or underlying JavaScript errors I can't explain but "rearranging" my code will usually make it go away (more on this later).  I'll try to go back  and put in tickets for these after the fact, but I'm always reticent to shout "BUG!" in a crowded theater when I'm not 100% I'm doing it right.

Accelerometer

Well, let's get right to it.  Today I played with the accelerometer API which is incredibly simple in terms of the API's surface area, but rather deep in applications. 

CFClient: We Have Contact, Let's Notify!

Posted by Brad Wood
Jan 11, 2015 09:28:00 UTC

My last entry was a little light on the client APIs and mostly spent (unsuccessfully) wrestling my HTML markup around.  So,  to make up for it, I've implemented 2 different client APIs.  That's right, two for the price of one!  The first was notifications which was pretty straightforward, followed by contacts which is kind of complicated-- well, let's just say "involved".

You may notice in the screenshots that the app is no longer full screen.  I didn't care for that so I found the fullscreen preference under the project's PhoneGap properties and set it to false.  This setting does not appear to be stored anywhere in the web root though, so if you check out the code into a mobile project of your own you'll probably have to set it yourself too.

Please Help Get Proper CFML support for the Cloud9 Editor

Posted by Brad Wood
Jan 09, 2015 23:18:00 UTC

A twitter user named @JesusFreak84 pointed out that Cloud9's web-based editor service didn't support syntax highlighting for CFC files. Cloud 9 is a pretty cool concept.  I gave it a try and after just a few clicks, I logged in via GitHub, cloned a repo and was editing my code in their web-based editor.  It's pretty slick-- except for the fact that it needs some CFML love.  After a bit of digging I found this bug Mike Henke put in back in 2012 but it never really went anywhere other than a lot of "me too!" votes.

Cloud9 lists ColdFusion as a supported language and it seems it may have come through this p

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